Notch has updated the DCPU specifications to 1.7 and has released a hardware specification for the video screen that will be included in-game, so a lot has changed in how images are displayed on the DCPU screen (or more specifically, the LM1802 Display). Included in these changes are hardware interrupts, mappable video and font RAM, and custom palettes. img2dcpu now takes full advantage of these features, allowing for less flickery animation, more accurate color representation, faster code execution, and smaller code size output! It now works with most current emulators as well. To show off the new custom palette handling, I’ve redone the original Notch image with a more color-accurate version show below or on 0x10co.de:

— Contribution —
I hope you can find this work useful, and if you would like to contribute to the developer of this utility, you may send any amount of Bitcoins to this address:
1CP3VCAE8wvS6muwyn98PLLVYafqdNCAAH

Any amount is appreciated! (more info on Bitcoins at http://bitcoin.org/)
loved your nyah cat work, is this updated demo meant to cycle/animate on 0x10co.de? seems like a static shot at the moment.
The Notch image unfortunately is not animated, but I did update the Nyan animation to better match the original coloring using custom color palettes!
The new Nyan can be found at http://0x10co.de/rqtdy
I’m glad you enjoyed it!